JimiIT92/UniverseGuard2

Environment no longer has an impact on blocks

Opened this issue · 2 comments

Hi!
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In 2.35 version of Universeguard, as you can see, blocks seems to be stuck in the state that they've when they are set
I've send you the flags of my region, maybe i am doing something wrong ?

Is it referring to the grass blocks not turning into dirt, right? If that is the case the cause is the place flag: this flag also prevents blocks like grass or mycelium from spreading. In the same way it prevents grass from turning into dirt. I might add 2 separate flags for this events, so you can handle them separately

Yes for your question, but also for the fluids, when place flag is "false", fluids are not moving.
Its a good idea yes !