Could Not Be Compiled
RAPrograms opened this issue · 5 comments
RAPrograms commented
Pterodactlyw commented
I have the Same issue
GitGrove commented
Had the same issue. Found clues on YouTube of all places...
- Install Visual Studio 2019 or later (I used 2019 Community Edition).
- During VS 2019 install you need to install some very specific packages, follow these instructions from the Unreal Engine documentation (link is for 5.1)
- Open your project and you should be able to rebuild now. Wait patiently after clicking "rebuild". Unreal may seem unresponsive but it's doing its thing.
niv-e commented
same for me,
I tried to build it manually and I got the following error.
Does someone have any idea how to solve this issue?
warning C4996: 'USkinnedMeshComponent::SkeletalMesh': Replaced by SkinnedAsset. Use GetSkinnedAsset()/SetSkinnedAsset() instead, or GetSkeletalMeshAsset/SetSkeletalMeshAsset() when called from a USkeletalMeshComponent. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile
JonasMolgaard commented
kjduling made some recent changes that should fix it for compiling in 5.3. Closing this issue.