UnityShaderPlaygorund

Just a smiple shader playgorund to test custom shaders in Unity

Vertex simple lit

This is just a simple lit shader that calculate color per vertex instead of per pixel. Vertex lit with high poly bunny

Vertex lit with low poly bunny

Flat lit

This is just a simple lit shader that calculate color per face instead of per pixel. Face lit with high poly bunny

Face lit with low poly bunny