Weird GameMaker error caused by lack of semicolon on preceeding line
Opened this issue · 0 comments
JujuAdams commented
show_debug_message("Broken")
CO_BEGIN ...
throws
Invalid callv target #2
at gml_Object_obj_water_district_path_Step_0 (line 2) - TRACE("Broken")
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gml_Object_obj_water_district_path_Step_0 (line 2)
fixed by
TRACE("Broken"); // <- added ;
CO_BEGIN ...