Inconsistent behavior of GLGM06 across (in)homogeneous cases
schillic opened this issue · 2 comments
schillic commented
In the homogeneous case, we use an algorithm with wrapping effect:
In the inhomogeneous case, we use an algorithm without wrapping effect (except in the inputs):
mforets commented
In the homogeneous case, we use an algorithm with wrapping effect:
in this scenario, the linear map is exact, so i don't expect to see a difference between recursive and not. in fact the call to reduce_order in the following line is not needed.
mforets commented
do reopen if you disagree :)