Encoder and decoder for decks of the Artifact game. See reference coder by Valve.
Documentation is available online.
Decode a deck code string:
iex> ArtifactDeckCode.decode("ADCJWkTZX05uwGDCRV4XQGy3QGLmqUBg4GQJgGLGgO7AaABR3JlZW4vQmxhY2sgRXhhbXBsZQ__")
{:ok,
%{
cards: [
{3000, 2},
{3001, 1},
{10091, 3},
...
],
heroes: [{4005, 2}, {10014, 1}, {10017, 3}, {10026, 1}, {10047, 1}],
name: "Green/Black Example"
}}
Encode a deck:
iex> ArtifactDeckCode.encode(%{name: "Optional deck name",
...> heroes: [{4000, 1}, {4003, 1}, {10054, 1}, {10014, 2}, {10070, 3}],
...> cards: [{3000, 2}, {3001, 2}, {3002, 2}],
...> })
{:ok, "ADCJecRIH0De7sBKAGQeF1BQVJlZC9HcmVlbiBCcmF3bGVy"}
A deck is just a map with keys :heroes
, :cards
and an optional key :name
.
heroes
is a list of {hero_card_id, hero_entrance_turn}
.
cards
is a list of {card_id, card_count}
.
The package can be installed by adding artifact_deck_code
to your list of dependencies in mix.exs
:
def deps do
[
{:artifact_deck_code, "~> 0.1.0"}
]
end