[Bug] floating NPC chat bubbles do not attempt to overflow the screen
octoshrimpy opened this issue · 0 comments
octoshrimpy commented
if talking to an NPC and then walking away, the bubble will resize so that the entirety of the contents will remain readable. With a lot of text in one chat bubble, this can cause most of the edge of the screen (L or R) to be completely covered.
I suggest the chat bubbles remain the same size, and move out of view like everything else in the map, as the player moves away from it.