Aqueducting wolves makes the game stutter
A-I-Dev opened this issue · 1 comments
A-I-Dev commented
Description:
The bug is that after walling off the wolves on Londinium with aqueducts, the game starts stuttering above 300% speed.
Does NOT happen when you wall them off with walls.
Is there any debug/dev mode or something where I can see logs and share them in this issue?
crudelios commented
I'm pretty sure it's because the wolves are constantly trying to path their way out of their prison.
Pathfinding is really slow and it shows here.
I've been thinking about some solutions for this for a while, but never had the time to implement them!