KevinXu02's Stars
yuehaowang/bilarf
Code Release for "Bilateral Guided Radiance Field Processing"
hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
sunset1995/py360convert
Python implementation of convertion between equirectangular, cubemap and perspective. (equirect2cube, cube2equirect, equirect2perspec)
open-webui/open-webui
User-friendly AI Interface (Supports Ollama, OpenAI API, ...)
timy90022/Perspective-and-Equirectangular
A tool to transfer Perspective between Equirectangular
ollama/ollama
Get up and running with Llama 3.3, Mistral, Gemma 2, and other large language models.
meta-llama/llama3
The official Meta Llama 3 GitHub site
instantX-research/InstantStyle
InstantStyle: Free Lunch towards Style-Preserving in Text-to-Image Generation 🔥
baegwangbin/DSINE
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
zju3dv/IntrinsicAnything
nerfies/nerfies.github.io
TY424/AbsGS
fuxiao0719/GeoWizard
[ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image
pierotofy/OpenSplat
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
maturk/dn-splatter
DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting
NVlabs/nvdiffrast
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
nex-mpi/nex-code
Code release for NeX: Real-time View Synthesis with Neural Basis Expansion
robot0321/DepthRegularizedGS
This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
PixarAnimationStudios/OpenUSD
Universal Scene Description
NVIDIA/warp
A Python framework for high performance GPU simulation and graphics
prs-eth/Marigold
[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation
kcheng1021/GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
xai-org/grok-1
Grok open release
city-super/Scaffold-GS
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
lllyasviel/stable-diffusion-webui-forge
Awesome3DGS/3D-Gaussian-Splatting-Papers
3D高斯论文,持续更新,欢迎交流讨论。
jabir-zheng/TCD
Official Repository of the paper "Trajectory Consistency Distillation"
yihua7/SC-GS
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
huggingface/trl
Train transformer language models with reinforcement learning.
lllyasviel/sd-forge-layerdiffuse
[WIP] Layer Diffusion for WebUI (via Forge)