KhronosGroup/COLLADA2GLTF

Losing transparency/alpha channel

Opened this issue · 2 comments

We loose transparency when we convert .dae file to .glb.
It seems to be fixed #218 but the problem is still there.
We use v2.1.5.

test.zip

@BlocInBloc, it looks like this was fixed by #266, can you confirm?

It seems that it breaks the links with materials now in Unity (we use same file for the test).
Capture d’écran 2020-07-15 à 08 54 42