RecursiveSkeletons is not a valid glTF file
kovacsv opened this issue · 2 comments
kovacsv commented
Maybe I missed something, but the RecursiveSkeletons file seems to have invalid vertex colors.
According to the specification, "All components of each COLOR_0 accessor element MUST be clamped to [0.0, 1.0] range.", but in the RecursiveSkeletons model all vertex colors are [255, 255, 255, 255]
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lexaknyazev commented
The accessor referred by the COLOR_0
attribute has normalized unsigned byte component type. This means that effective color values are [1.0, 1.0, 1.0, 1.0]
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kovacsv commented
By bad, I misunderstood the specification. Thanks for the clarification.