CharacterSoundData (unresponsive CharacterDataBuilder function)
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Exas4000 commented
characterSoundData section undefined or improperly documented. It is impossible to set up the sound by conventional means using trainwork.
CharacterSoundData = new CharacterSoundData { name = "" } is the best i could get synthax wise, but it does nothing. Trying to do something similar to the original sound data in game yields no result.
If there is documentation for trainwork's usage of characterSoundData from the CharacterDataBuilder, i would be glad to be informed.
Have a wonderful Christmas
ps: might also apply to characterChatterData. Unsure about that part