Kneelawk/WiredRedstone

[1.18.2] Crash with Create contraptions

Closed this issue · 8 comments

Greetings!

Any gate receiving Redstone signal from Observer when contraption forms block after stop cause crash and could prevent world from loading.

How to reproduce:
out

WiredRedstone v0.3.6
Create v0.4.1

Hmm... It looks like multiparts don't appreciate being moved by Create contraptions.

That's sad. Any chances you will proxy Create calls and make your mod compatible with contraptions?

Btw, Compact Machines is out. Do you plan to add Redstone Tunnel for it?

I'll need to see if Create has any kind of API for handling things like this. I do plan on trying to get this to work eventually, but it won't be easy.

Also, yes, I plan on adding wireless redstone receivers/transmitters much like those in WRCBE.

Well, Create has its own Latches and wireless so I hope it could be doable. Also Logic Gates works with contraptions. But I suppose due to its simplicity and vanilla-like nature that supported in Create by default.

Limitless cross-dimensional wireless is op imo. That's why I was interested in new Tunnel for this exact mod and I'm expecting that code behind such Tunnel would be the same as for receiver/transmitter and wouldn't be hard to implement. Probably in different mod.

Anyway I suppose this ticket should be closed as not directly related to WiredRedstone. And gonna wait for enhancement.

This looks related to AlexIIL/LibMultiPart#52. Minecraft needs a better system for rotating blocks. I've been considering making a library to work around this, but I'll need to talk it over with AlexIIL first.

Glad to hear it. Hope you with AlexIIL will come to proper solution.

I've been making progress on this recently. I'm not quite to a point where I have something I can release yet, but I'm hoping that should be sometime in the near future.

I now have a version of Wired Redstone for 1.18.2, that I'm about ready to release, that has this fixed.