KozGit/Blender-2.8-MD5-import-export-addon

Exporting MD5/anim getting 'fixWindings' error.

Closed this issue · 7 comments

I'm unsure if this is the place to ask for help.
But I have imported an MD5/animation sequence, and getting an error upon export.
I don't think it's a software issue more than I need help in exporting the md5.

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Any help is greatly appreciated.
thank you.

Hey - which version of blender are you using? Is there somewhere you could post the blend file?

Hey Kozgit,
I appreciate the response. I'm on vacation at the moment and don't have all my files with me.
I am porting the Archvile from Doom3 over to .mdl for a Quake episode that I'm working on, which has both md5/md5animation files associated with it.
I am able to import the md5/md5anim, and i get the error upon export.

I will be back home this weekend, and will dig back into the Blender file, and upload it for viewing.

Thank you, my Friend.

Uploaded Archvile blender file here. https://drive.google.com/file/d/1tYxdiLQ2Hbg5iiOlDQob1oGH6CMU7GoB/view?usp=sharing
I have reduced the amount of animations to conform to Quake standards.
I get the above error when trying to export to .mdl

Hey - I apologize for not responding sooner - there was an issue with batch exporting anims that would generate this error - should be fixed now!

Thank you, my Friend.
I appreciate the time you have put into this.

The releases say the last release is from Jun 7, 2022, is that one that is updated?

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Whoops - I updated the code but did not create a release - just published an updated release so you should be good - let me know!

Closing issue - release page updated with version containing fix. Thx!