Allows acquiring of vanilla/mod assets at runtime instead of including them in builds potentially violating licenses.
- Downloading Minecraft assets, CurseForge mods and jars from specified URLs.
- Locating these in
.minecraft/assetmover
folder resource pack that is hidden in-game. - Dev environment compatibility.
- Add CleanroomMC's repository and query for AssetMover's maven entry:
repositories {
maven {
url 'https://maven.cleanroommc.com'
}
}
dependencies {
compile 'com.cleanroommc:assetmover:2.2'
}
- Use
AssetMoverAPI
. Make sure you use these methods beforeFMLInitializationEvent
is fired, anything later would be too late.