Enabling/disabling all points on a map causes crash
Closed this issue · 2 comments
Zeffuro commented
To reproduce start the game, let Zoe finish talking and click on "Points" after.
An error occurred on http://lba2remake.xesf.net/#editor=true [v0.0.8]]
Stacktrace:
Error: Failed to execute 'removeChild' on 'Node': The node to be removed is not a child of this node.
at removeChildFromContainer (http://lba2remake.xesf.net/bundle.js:90:23454)
at s (http://lba2remake.xesf.net/bundle.js:89:3317)
at commitDeletion (http://lba2remake.xesf.net/bundle.js:89:4918)
at t (http://lba2remake.xesf.net/bundle.js:89:8919)
at E (http://lba2remake.xesf.net/bundle.js:89:14638)
at x (http://lba2remake.xesf.net/bundle.js:89:14333)
at batchedUpdates (http://lba2remake.xesf.net/bundle.js:89:15774)
at $ (http://lba2remake.xesf.net/bundle.js:88:7490)
at Le (http://lba2remake.xesf.net/bundle.js:88:11982)
UserAgent: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/65.0.3325.181 Safari/537.36
Details: http://lba2remake.xesf.net/crash/crash_report_1522058900.json
agrande commented
Reinstalling my dependencies from scratch (removing node_modules) fixed the problem for me.
No matter what commit or branch I'm on.
I'll push that in the next release and see if the problem is gone on server or not.