LOOHP/HoloMobHealth

Not sure if it is a bug or feature request.

Opened this issue · 2 comments

Hello.

We have noticed that when Animation: is to to true in Damage: listings it let the indicator go into the ground, while at the Regen: it doesnt go into the ground but in the air.

Server Version: Paper / 299
Plugin Version: 2.3.6.

If this isnt a bug and intended behavior. Can a option be added that makes this go upwards aswell?

The intended animation of the damage indicator is that for damages, health "fall" off the mob while health gain "rises" around the mob.

I see, had the feeling it was... Could you look into adding a way to see how much it goes down? As it currently goes into the ground what makes it very hard to see.

And yes, i know about the "Y-Offset" setting, but would preffer if the damage indicator could stay at the player rather then above him/her as this make it more easy to see the regen aswell.