Laupetin/OpenAssetTools

Sound volumes are lower than expected

Jbleezy opened this issue · 5 comments

If you export a sound that is already in game using BO2 Sound Studio and use the same sound alias line that is given from Unlinker, the sound comes out lower than normal in game. This is especially noticeable with voicelines.

This could be an issue with exporting from BO2 Sound Studio, I'm not sure.

The variables in unlinked aliases are a bit weird too, like volume and pitch have super high values for some reason. In particular the LFE alias for weapons seems exaggerated compared to the base game; maybe it was broken in the OG game or something?

@Jbleezy @Sammy-0 can you provide some examples? The fastfile and soundbank the original sound is in as well as an OAT built zone/soundbank that has this issue?

I was adding the Richtofen Grief voicelines to Nuketown when I really noticed this issue.
Fastfile: en_common_zm.ff
Soundbank: zmb_common.english
sound_volume_test.zip

In BO1 soundaliases:
vol_min and vol_max go from 0 - 100
pitch_min goes from -100 - 0
pitch_max goes from 0 - 100

Here is an example of what they look like:
reimagined.all.csv