Deploy x64 dlls
danil179 opened this issue · 2 comments
danil179 commented
Add these lines:
<files>
<file src="Release/ENetCS.dll" target="lib/net461/x86/ENetCS.dll" />
<file src="Release/libenet.dll" target="lib/native/x86/libenet.dll" />
<file src="Release/libenet.dylib" target="lib/native/x86/libenet.dylib" />
<file src="Release/libenet.so" target="lib/native/x86/libenet.so" />
<file src="Release/ENetCS.dll" target="lib/net461/x64/ENetCS.dll" />
<file src="Release/libenet.dll" target="lib/native/x64/libenet.dll" />
<file src="Release/libenet.dylib" target="lib/native/x64/libenet.dylib" />
<file src="Release/libenet.so" target="lib/native/x64/libenet.so" />
</files>
https://github.com/LeagueSandbox/ENetSharpLeague/blob/indev/Package.nuspec
Also, we will need to update the build script in GameServer by adding $(Platform)
arnaudmaichac commented
Hi,
I will also help you by creating a NuGet package that will target the different platforms
danil179 commented
Thank you! I'm now trying to build this for x64 but there are some problems. It will probably take time to update enet to x64.