LeastFixedPoint/wave-dice-robot

Implement Don't Rest Your Head

GoogleCodeExporter opened this issue · 8 comments

In Don't Rest Your Head, the player can roll d6s from the Discipline,
Exhaustion and Madness pools. The GM rolls d6s from the Pain pool, opposing. 

Any die that comes up 1-3 is considered a success. The GM's success are
from the Pain pool, the player's successes are from the other three pools.

Within any pool, the highest die is considered its "strength". The pool
with the highest strength "dominates". Ties are handled thusly: If more 
than  one  pool  has  the  same  strength,  then  the  number  of  dice
showing that number in that pool breaks ties.  If that number’s equal, then
ties are broken by the next highest number showing, and so on.  If one pool
runs out of dice during this comparison (e.g., 6 3 2 vs. 6 3), then the
pool with more dice dominates.  If all numbers between two pools are equal,
then use  this  guideline: Discipline  beats Madness; Madness  beats
Exhaustion; Exhaustion beats Pain.

One possible implementation: 

[xd xe xm xp] where x is 1-n. d represents discipline dice, m is madness, etc. 

The result could be something like: "Player gets 3 successes. GM gets 2
successes. Exhaustion dominates."

This presumes that we have the player and GM's rolls in one command line.
If this is undesirable it might be better to actually show the results of
all rolls:

"D: 1,3,4  E: 3,6,6  M: 4,3,5"

We would need the results of all rolls so that when the GM makes his Pain
roll he can compare the results to find the dominant pool.

Original issue reported on code.google.com by acbeck...@gmail.com on 17 Nov 2009 at 12:00

Apologies, this should be an Enhancement, not a Defect.

Original comment by acbeck...@gmail.com on 17 Nov 2009 at 12:00

Maybe, player and DM should roll separately - player for d/e/m and DM for Pain?

Original comment by shooshpa...@gmail.com on 17 Nov 2009 at 8:53

  • Changed state: Accepted
  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

Original comment by shooshpa...@gmail.com on 17 Nov 2009 at 8:54

  • Added labels: Method-dryh
@shooshpanchick Right, that's certainly an option, in which case both rolls 
would
need to show the results of all dice. That's that second example I made, so 
that the
GM can look at all results to determine the dominant pool.

Original comment by acbeck...@gmail.com on 17 Nov 2009 at 9:09

Original comment by shooshpa...@gmail.com on 25 Nov 2009 at 10:52

  • Added labels: system

Original comment by shooshpa...@gmail.com on 25 Nov 2009 at 10:57

  • Added labels: New-System
  • Removed labels: system

Original comment by shooshpa...@gmail.com on 25 Nov 2009 at 11:01

  • Added labels: Type-New-System
  • Removed labels: New-System, Type-Enhancement

Original comment by shooshpa...@gmail.com on 25 Nov 2009 at 11:06

  • Added labels: Type-System
  • Removed labels: Type-New-System