LeastFixedPoint/wave-dice-robot

Additions to NWOD

Opened this issue · 3 comments

Adding the 8 again, 9 again and rote fuctions to the program would cover 
all dice rolling needs for a new world of darkness games. 

Rote actions have the failures re-rolled once. [3 dice 8 1 0] 0 gets 
rerolled as per usual comes up 2. then 2 more dice are rolled to cover the 
failures 1 and 2. Results are 8 and 3 for a total of 3 successes.

Original issue reported on code.google.com by sentell....@gmail.com on 8 Dec 2009 at 11:37

This is very important to being able to use dicy for nWoD.

I suggest the following notation:

[d/(a)/(r)]

d = int = dice pool
a = int or n = what is available as an 'again'. n means no 'agains'.
r = r or not present = rote?

Since you guys are using Java, I can assist with this, if desired.

Original comment by GerlachI...@gmail.com on 30 Mar 2010 at 11:55

GerlachIrbisgreif, are you acquainted with Wave Robot API? I could use some 
help.

Original comment by shooshpa...@gmail.com on 31 Mar 2010 at 6:52

I'm not familiar with the Wave Robot API. I'm a Linguist and most of my 
computer work
is very rudimentary. Still, I'm willing to lend a hand.

Could you e-mail me at gerlachirbisgreif |at| gmail |dot| com ?

Original comment by GerlachI...@gmail.com on 31 Mar 2010 at 9:35