LeverylTeam/Leveryl

What do you guys want to get added?

Opened this issue ยท 68 comments

Title says it all.
Just need ideas for this "Advanced" Spoon.


Contributions are VERY welcome

No regenerate/ and regen

You gonna have mob AI?

/regen Maybe...
MobAI will be laggy but Maybe I'll add it soon... ๐Ÿ˜‰

Redstone, API ignore, API support for old and new plugins, All 1.1 blocks for design only(as usefull as a cobblestone xD), Async chunk request. And most of all, anticheats xD
And working enchant table.

Redstone would be laggy
API Support, Fixed on the latest commit
1.1 blocks, Mk... ;)
Async chunk request, hmm... maybe soon. Because, that requires a lot of stuff.
AntiCheat, It's already added. (PMAntiCheat)
EnchantTables... I can make them open but they won't work. Reason: MCPE Doesn't send EnchantTable packets anymore.

Adding gamerules would be great

I will ;)

add a way to disable water and lava flow.

add blocks. and more entity.

I hope all items in 1.1 are added

Add border

add all all monster and normal entities and also mob spawners

hoppers, anvils, and enchant tables

yo @daniktheboss can ye fix ebottles.
$this->level and Position::getLevel() both returns null.

uh wtf... ill take a look

error plz

@CortexPE @daniktheboss Wow I see somthing xD, good going, also have any problems to add me in the org and repo? lol

I can add you to the repo (write access) if you've contributed a lot of things.

Release 1.1.2

@CortexPE Okay ;)

@daniel022302 , I Still can't. eBottles are still not fully fixed.
Might need to re-write the class.

let me take a look

@CortexPE Everything seemed fine, idk why it doesn't work...maybe try getting level by $shootingEntity->getLevel()?

and level returning null at Player.php or ThrownExpBottle.php?

That's the problem.
Whenever I use $this->level or $this->getLevel() on XPOrb.php or Entity.php
(while using XPOrb to call it)
it returns null.
I already fixed the Level::addSound() on null error by using $target->getLevel()
($target is a Player)

I also tried hacks by using if($this->level instanceof Level) but that just made "not" work at all.

Maybe at Entity.php constructor, edit the code $this->setLevel($level) to $this->level = $level...

hmm lemme try that after trying this out
image

nope Orbs doesnt spawn at all xD

so it's probably on Level::spawnXPOrb() and XPOrb.php

@TheAz928 I tried

Maybe at Entity.php constructor, edit the code $this->setLevel($level) to $this->level = $level...

but nothing changed. It's still the same error.

Strange error, maybe something overrides $this->level by "null" on Entity.php @CortexPE

ikr

Btw, you should make a 32-bit beta branch also

Maybe... so I can also code on the 32Bit laptops my college's library has. Xd

Yeah xD

screenshot_2017-07-16-21-50-44
@CortexPE Any idea about this error? Btw I've made leverly support 32 bit, make a new branch so I can pr

turn on debugging mode so I can see which line is the culprit? xD

Add The End

Do Pots work?

Xbox live auth?

I finished XBox Auth in d45f100

Yeah I just the open ssl extension and I can't find it lol

add option to make it always day or night

make mobs move

add option to disable block particle

Add option to toggle day night cycle to either force day or force night

add the end'

PC terrain

@TacosYum why not just port one yourself?

workingn anvils

make xbox auth possible without openSSL

Not possible. As XBox public keys are encrypted.

can you make instructions step by step how to use this openSSL? Probably most people don't know how

Working on that... but if you're on Windows (VPS or PC) you can get a x64 precompiled PHP bin folder on:
https://GitHub.com/LeverylTeam/PHP7-Binaries

Still need to compile the Linux one.

Working ShulkerBox.

add in leverly.yml something where we can add world name and eneble them

End, Redstone, Piston Maybe.. Normal Nether, XP, And Working Anvils.

Mob AI

working enchanted table

End, Kinda Buggy rn
Piston & Redstone - it's very laggy
Nether - Maybe soon ;) If we get a better Generator... * bump-bump * @NycuRO
Working Anvils & eTables - Maybe soon when we figure out a workaround... (see text below)

Anvils and eTables are handled Client-Side... MCPE Has been doing this since (I Think 2016?)
There isnt that much we can do with it... Or Make a workaround for it...

MobAI - This might be laggy... But I'd recommend you to use EntityManager

Does mobai cause the server to lag?
@CortexPE

Girl nudes ๐Ÿ‘

Multi core

Minecart

Hi,Really can you update the protocol to 1.2 mcpe version?
you know windows 10 users update their minecraft and they cant back to old version like me :( xD
tnx