gd_stencil_buffer_window_frame

License: MIT

Godot: 4.5+

Information:

Sample stencil buffer window frame that render cube when look bebhind the window frame it does not appear in cube.

This help me to keep it simple and how it works.

Screen

create plane
create standard 3d materail.
-Transparency
	-Transparency: Alpha
- Albedo
	- Color: A = 0 , #ffffff00 // full transparent or leave as is.
- Stencil
	- Mode : Custom
	- Flags: Wrtie
	- Reference : 1 // set render view id

Mesh Cube

create boxmesh
create standard 3d materail.
- Render Proprity: 1 // need to filter render
- Transparency
	-Transparency: Alpha // need to be set for screen to render
- Stencil
	- Mode : Custom
	- Flags: Read
	- Compare: Equal // match id to render to screen.
	- Reference : 1 // set render view id

Credits: