MasterVyrn 1.0 Roadmap
Opened this issue · 1 comments
miaulightouch commented
Since the basic code base is stable now (probably), maybe I can start this roadmap now.
- GBF-Raiders Integration
- General features
- AP notification
- EP notification
- Daily reset notification
- Strike time notification
- Screen capture
- help to show off your new SSR to your friends
- Browser default font override option
- the font rendering in windows is GOD DAMN UGLY with default CJK fonts, this allow player choose font for rendering.
- Add feature from Ancheera
- Player dashboard
- Raids progress list
- Supply list
- Crafting planner
- Add feature from Viramate
- Quest/Raid list
- Keep play sound when window lost focus
- Improve combat UI
- without modifying game
- Keyboard controll
- Gamepad controll
It's quite a lot of works to do, but most important requirements is ready, It's able to fetch all necessary communications between server and client.
miaulightouch commented
基本的程式碼已經穩定了(大概),或許現在已經可以揭露 1.0 的開發方向
- GBF-Raiders 整合
- 一般功能
- AP 通知
- BP 通知
- 每日重置通知
- 追擊時段(AT)通知
- 螢幕截圖
- 幫助你快速曬卡
- 瀏覽器預設字體設定
- Windows 內建的 CJK 字體 他媽真心醜,允許玩家使用個人偏好的字體。
- 加入來自 Ancheera 的功能
- 玩家資訊總覽
- 副本進度列表
- 持有物品清單
- 物品製作進度預覽
- 加入來自 Viramate 的功能
- 任務/副本列表
- 視窗失焦時仍持續播放音效
- 加強戰鬥 UI
- 不修改遊戲本體
- 鍵盤操作支援
- 搖桿操作支援
看起來雖然有非常多目標要達成,但上述功能的基礎已完成。目前已經可以從伺服器到遊戲之間擷取任何所需的資訊。