LiteLDev/LeviLamina

[Bug]:traceRay接口includeActor参数不起作用

engsr6982 opened this issue · 0 comments

Describe the bug

此接口在lse引擎上有使用,但无法获取entity对象,似乎includeActor不起作用

参数Actor.h

lse代码
https://github.com/LiteLDev/LegacyScriptEngine/blob/0e0cb70f9c9c6e9ac02ce9790773b2135ef51639/src/legacy/api/EntityAPI.cpp#L1368-L1384

To Reproduce

lse的代码片段截取

HitResult result = actor->traceRay(5.5f, true, false);
Actor*    entity = result.getEntity();
if (entity) {
    std::cout << "true" << std::endl;
}

Expected behavior

正常获取到Entity对象

Screenshots

No response

Platform

win11

Version

0.9.2

Additional context

No response