[Bug]:traceRay接口includeActor参数不起作用
engsr6982 opened this issue · 0 comments
engsr6982 commented
Describe the bug
此接口在lse引擎上有使用,但无法获取entity对象,似乎includeActor不起作用
To Reproduce
lse的代码片段截取
HitResult result = actor->traceRay(5.5f, true, false);
Actor* entity = result.getEntity();
if (entity) {
std::cout << "true" << std::endl;
}
Expected behavior
正常获取到Entity对象
Screenshots
No response
Platform
win11
Version
0.9.2
Additional context
No response