LiuYunPlayer/TuneLab

[Sil] Phoneme is in place of what should be true silence.

Closed this issue · 6 comments

A project I was working on was rendering the segments really slow, and I realized it was because where true silence was suppose to be, there's the [Sil] phoneme. This causes the segments to be massive, leading the editor to render the output audio slowly.

This was something unique about this specific project file and not a bug that was global in the program, as opening other projects showed they don't have this problem.

(btw, by segments, i mean the little green lines above the notes.)
image

Scroll the piano window up and down and check if there is a note in this area.

No, that couldn't be possible, there would have to be [Sil] notes where the spaces would be, which there isn't.

Also, I apologize for accidently closing and reopening, this is my first time reporting an issue.

If you don't mind, could you please send me a project file?

You modifed the MinSegmentSapacing property.

You modifed the MinSegmentSapacing property.

Thank you so much, tuning is so much easier now.