When migrate to other standard arkit models, the effect is very bad
Opened this issue · 3 comments
youngstu commented
HI, Whether it complies with the standard arkit specification. When I retarget to other standard arkit models, the effect is very bad. Is there a mistake for the expression base order of faceverse_simple_v2.npy? Thanks.
youngstu commented
Have you verified other arkit-52 specification models, such as arkit and Metahuman 3d face model?
LizhenWangT commented
We test our method on metahuman using UE5. You need to:
- Comment out the eye-direction-related expressions, e.g. eyelookdown, eyelookin, etc.
- The mapping of pylinkface in UE5 is wrong, so you need to correct the mapping first.
- The defination of our blendshapes and metahuman seems not completely the same. The results are slightly worse but still workable.
youngstu commented
- I render with pytorch3d in the order of exp_ name_list and my arkit standard model are averaged and summed.
- The mouth effect is that the mouth is very shaking and the opening is small.
- And I tested several models of the arkit specification, and the results are the same.
- When I use iphonex live link to drive data, the effect is good.