LoanR/typetime

Genericise game rules and facilitate difficulty mods creation/interpretation

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LoanR commented

Launching a game should not cycle through difficulties, look for checked ones and apply specific rule modifications.

It would be cleaner to execute a function that modify rules when a difficulty is toggled => the difficulty conf file should have functions inside to be executed.
(and the toggler should be a function that executes a function given by the conf)