LoganFairbairn/MatLayer

Textures using the standard naming format for game engines (T_...) doesn't import properly using 'Import Texture Set'.

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Textures using the standard naming format for game engines (T_...) doesn't import properly using 'Import Texture Set'.

Texture sets that start with 'T_' (the common naming conventions for game engines) will now import properly when using the import texture set operator.