FormatException: Input string was not in a correct format in Unity 2018.3.0f2
ChumbaWambalala opened this issue · 1 comments
" FormatException: Input string was not in a correct format.
System.Globalization.TimeSpanFormat.Format (System.TimeSpan value, System.String format, System.IFormatProvider formatProvider) (at :0)
System.TimeSpan.ToString (System.String format, System.IFormatProvider formatProvider) (at :0)
System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) (at :0)
System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) (at :0)
System.String.Format (System.String format, System.Object[] args) (at :0)
Joycon.Update () (at Assets/JoyconLib_scripts/Joycon.cs:370)
JoyconManager.Update () (at Assets/JoyconLib_scripts/JoyconManager.cs:92) "
Test project is here, added only the latest package provided.
Maybe simply change TimeSpan formatting string from s
to t
or g
might fix this problem. Or just comment those Debug log lines.
Lag to dequeue: {3:s}. Lag between packets (expect 15ms): {4:s}
-> {3:t} {4:g}