Looking-Glass/JoyconLib

FormatException: Input string was not in a correct format in Unity 2018.3.0f2

ChumbaWambalala opened this issue · 1 comments

" FormatException: Input string was not in a correct format.
System.Globalization.TimeSpanFormat.Format (System.TimeSpan value, System.String format, System.IFormatProvider formatProvider) (at :0)
System.TimeSpan.ToString (System.String format, System.IFormatProvider formatProvider) (at :0)
System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) (at :0)
System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) (at :0)
System.String.Format (System.String format, System.Object[] args) (at :0)
Joycon.Update () (at Assets/JoyconLib_scripts/Joycon.cs:370)
JoyconManager.Update () (at Assets/JoyconLib_scripts/JoyconManager.cs:92) "

Test project is here, added only the latest package provided.

Switch Game.zip

Maybe simply change TimeSpan formatting string from s to t or g might fix this problem. Or just comment those Debug log lines.

Lag to dequeue: {3:s}. Lag between packets (expect 15ms): {4:s} -> {3:t} {4:g}