Basic javascript implementation of layer-color mixing for 3d printing. Now with an rough interface!
It does not generate stl files from images (like hueforge actually does), so I recommend converting your images to stl using something like https://3dp.rocks/lithophane/
- Download this project and open it on VS Code
- Add the VS Code Live Server extension
- Click on the
Go Live
button on the bottom right corner - It will open your browser on the local server, usually on port 5500
- Install nodejs
- Download this project and unzip it
- Open a terminal window in the folder where you unzipped the project (the folder where
index.html
is located) by opening the folder in File Explorer and typing 'cmd' in the search bar like so:
- Run the following command:
npx serve
- It should download some dependencies then give you a message that says "Serving!" like this:
⚠️ If you get an error like npm ERR! code ENOENT, run this command then try again:
mkdir "%AppData%\npm"
-
Open up the URL in your browser. For the screenshot above, that would be: http://localhost:3000
-
You can replace the
input_image.png
file with any image you want (just make sure it has this exact name and path) then refresh the page. If you need to use a jpg instead of png the you would need to make some modifications to main.js (edit the linename = "input_image.png"
to point to your jpg file name) It will keep working as long as you keep the cmd window open with thenpx serve
program running.