2-4 second freeze in game
solidflame opened this issue · 3 comments
About a month ago the LOL patch 12.11 came out. Every game, once per game, freezes ~4 seconds, between 5-12 minutes the game (Summoner's Rift / ARAM). Training tool - no freeze. There is a similar issue in 7.0-GE-2-LoL, but the freeze duration is 0.5 seconds.
Reddit here and here.
Game Freeze log moment:
fixme:mountmgr:query_property Faking StorageDeviceProperty data
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
When the game freezes. the mouse and display manager work fine, the CPU and GPU are resting.
Not much I can do to help here
I don't think this issue differs between wine builds. Seems to happen to everyone on Linux. I run wine-lol and the freeze is not ~4 seconds but closer to 0.5.
Mass closing issues. My PKGBUILD builds a much more recent wine version now so some issues may be obsolete now.