How To Detect Offset
Chensem opened this issue · 3 comments
Hello , I have some new questions about offset
I encounter a game use ue4 with version 4.26 that can't dump with your tool .
i think maybe the offset differ with ue4.25 .
so i wan't to know whether there's a way to calculate the offset quickly ?
@Chensem Because the namepool pointer you can find doesn't point directly to FNameEntryAllocator. Find any function that uses the blocks variable like FNamePool::Resolve and confirm the blocks offset. In my case i find blocks usually at +0xd0 so FNameEntryAllocator must be at +0xc0 from the pointer.
Oh , I compile the source code , then use ida to analyze the offset .
Thank For Your Reply .
^ ^ ~
Oh , I compile the source code , then use ida to analyze the offset .
Thank For Your Reply .
^ ^ ~
Hi bro can you help me complete the source i got so much error