MT-CTF/capturetheflag

When trying to hit void nade trapped players, only one of them gets damaged

farooqkz opened this issue ยท 10 comments

I am not totally sure about this, but I see the visual effect on just one of the trapped players.

a-blob commented

Yes, I've experienced this before. Only one of them takes damage.

Worth double-checking that it damages everyone it traps, otherwise I think it may just be a visual bug engine-side

Worth double-checking that it damages everyone it traps, otherwise I think it may just be a visual bug engine-side

I confirm only one of the trapped players get damaged.

I confirm only one of the trapped players get damaged.

I was talking about checking the code, which does damage everyone it traps

Oh, is the name of this issue supposed to be When trying to hit players trapped by the void nade, only one of them gets damaged ?

That's expected/intended behavior if so. Try throwing a grenade instead

Ah, line 21 of grenades.lua prevents grenades from going through objects

Oh, is the name of this issue supposed to be When trying to hit players trapped by the void nade, only one of them gets damaged ?

That's expected/intended behavior if so. Try throwing a grenade instead

You mean it's fine that when more than one are trapped into a void nade, only one of them get damaged on hit? And you intended only the grenades damage ALL trapped players?

You mean it's fine that when more than one are trapped into a void nade, only one of them get damaged on hit? And you intended only the grenades damage ALL trapped players?

Yeah, items only target one person by default, and the mode is called 'Nade Fight'

Okay I will check if the grenade damage work for all trapped players or just one.

Okay I will check if the grenade damage work for all trapped players or just one.

I don't think it does, unless it insta-kills every player it hits. Going to push a fix