MT-Eurythmia/Eurythmia-server

Logs: "First hour of xxx" répété plein de fois

Closed this issue · 1 comments

La plus longue répétition sur laquelle je suis tombé:

2017-02-28 20:32:35: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:36: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:36: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:38: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:38: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:38: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:38: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:39: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:39: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:39: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:40: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:40: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:40: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:41: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:41: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:41: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:41: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:42: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:43: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:43: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:44: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:44: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:44: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:44: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:45: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:45: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:45: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:45: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:46: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:46: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:46: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:46: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:46: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:47: ACTION[Server]: First hour of player Anity begins
2017-02-28 20:32:58: ACTION[Server]: First hour of player Anity begins

Je n'ai pas encore regardé le code mais je suis presque sûr que ce genre de message ne devrait se produire qu'une seule fois.

paly2 commented

Merci pour le signalement, ce problème est probablement causé par mon commit récent f4fab62... Mais je ne vois pas comment

EDIT: en fait, je pense que cela provient plutôt du lag: un joueur appuie plusieurs fois sur le bouton du formspec avant qu'il ne se ferme, et cela entraîne plusieurs appels à on_receive_fields