MakisKuris04's Stars
binary-husky/gpt_academic
为GPT/GLM等LLM大语言模型提供实用化交互接口,特别优化论文阅读/润色/写作体验,模块化设计,支持自定义快捷按钮&函数插件,支持Python和C++等项目剖析&自译解功能,PDF/LaTex论文翻译&总结功能,支持并行问询多种LLM模型,支持chatglm3等本地模型。接入通义千问, deepseekcoder, 讯飞星火, 文心一言, llama2, rwkv, claude2, moss等。
pnpm/pnpm
Fast, disk space efficient package manager
ssloy/tinyrenderer
A brief computer graphics / rendering course
xiaojieonly/Ehviewer_CN_SXJ
ehviewer,用爱发电,快乐前行
MathewSachin/Captura
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
mit-pdos/xv6-public
xv6 OS
WooooDyy/LLM-Agent-Paper-List
The paper list of the 86-page paper "The Rise and Potential of Large Language Model Based Agents: A Survey" by Zhiheng Xi et al.
marian42/wavefunctioncollapse
Walk through an infinite, procedurally generated city
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
xasset/xasset
提升你的生产力。
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
keijiro/AIShader
ChatGPT-powered shader generator for Unity
m969/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
strangeioc/strangeioc
The IoC/Binding Framework for Unity3D and C#
Unity-Technologies/Addressables-Sample
Demo project using Addressables package
NEKOparapa/AiNiee
一款专注于Ai翻译的工具,可以用来一键自动翻译RPG SLG游戏,Epub TXT小说,Srt Lrc字幕等等。
ShuhongChen/panic3d-anime-reconstruction
CVPR 2023: PAniC-3D Stylized Single-view 3D Reconstruction from Portraits of Anime Characters
stalomeow/StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
wqaetly/ET
ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask
blueberryzzz/UIAndShader
一些Unity的UI组件和shader
ArisStudio/ArisStudio_Legacy
做你自己的碧蓝档案故事 | Make your own BlueArchive story(deprecated)
Qriva/MonoBehaviourTree
Simple event driven Behaviour tree for Unity projects
frog-game/lua-5.4.4-comments
lua-5.4.4-每行都加注释版本
Menyus777/Game-engine-specific-optimization-techniques-for-Unity
Thesis for my BSc degree.
VitorCantao/ZeldaBotwClimbingSystem
Code used on the Climbing System Tutorial for Unreal C++.
strangeioc/strange-core
StrangeIoC. Just the code.
linxinfa/Unity-BehaviorDesigner-Demo
Unity BehaviorDesigner Demo
stalomeow/QuickPlayMode
When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.
SangonomiyaSakunovi/FantasyOfSango_MMO_Server
The IOCP Server of FOS