MakovWait/godots

Linux Import missing root directories

Closed this issue · 2 comments

When attempting to import a project in /mnt/Home/Documents/Godot, the mnt root directory is not displayed in the file browser.
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The expected behavior would be to either include the missing directories or use the native file browser (like Godot):
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A native file browser is preferable, however I'm not a fan of how it stores a copy of the editing project in /run/user/1000. I'm uncertain if this is specific to Godot or the Dolphin file browser.

There is an option in settings that allows to use the native file picker. Does it resolve the issue?

Just noticed the Flatpack version (1.0) is outdated. The latest version (1.3) works correctly and shows the mnt directory. I also checked with the native file browser to make sure and it also displays the directory.