Malcolm-Q/LC-LateGameUpgrades

Back muscles adding extra weight permanently(Non VR)

Closed this issue · 4 comments

I see a related issue for this but in VR already reported. I also have this issue in non VR in which I will pick an item up and after dropping the item I still have the weight, this only happens after having at least 1 level of back muscles bought and doesn't happen without the upgrade.

Edit:
LogOutput.log
Log file uploaded. Fresh install with just LGU, Imperium and dependencies for both. Spawned 2 shotguns with no back muscles upgrade - weight adds and removes correctly. Bought L1 then L2 back muscles and spawned 2 shotguns each time, both times the weight is not being calculated properly or removed when item is dropped

I can't seem to replicate this issue.

Installs: LGU (and its dependants), HealthMetrics (for health testing), LethalDevMode (for debug testing) and Unity Explorer (for stat debugging)

Version of the game: v56

Version of the mod: 3.9.0

Steps:

  • Boot up a game
  • Toggle test room
  • Spawn a shotgun
  • Pick up shotgun (weight increases by 16lb)
  • Drop shotgun (weight decreases by 16lb)
  • Purchase Back Muscles upgrade with mode that allows altering the weight value once.
  • Pick up Shotgun (weight increases by 8lb)
  • Drop shotgun (weight decreases by 8lb)

Edit - Mod version: 3.9.0 & Game version: v56
I'm awful at putting data in writing so I've attached a screenshot of mod list and this link to a video of it in effect from the start of a game. Hopefully it's of some use.
image_2024-07-09_163851759

I am wrong. It is not the back muscles/lgu that is the issue. The effect seen in the video does only apply when spawning the item(s) using imperium. I did have this bug last night in a game with friends where we do not use imperium but many other mods so I cannot say if one of those mods caused the issue or lgu itself. Apologies for the waste of time for us both. Can close it there, thank you.

Closing per author's request.
If the issue arises and it is indeed this mod that is causing the incorrect behaviour, feel free to reopen it.