librune — easy Unicode in a post-ASCII world
Librune is a C library that aims to make interacting with Unicode and UTF-8 easy in C. There are no plans at the moment to support UTF-16 or -32, but they may be supported if such a usecase ever comes up.
This library requires C23.
Terminology
This library uses the term ‘rune’ to refer to a single Unicode-codepoint,
and defines a rune
datatype which is an unsigned integer type which
represents a rune (shocker).
Headers
This library contains the following headers:
builder.h
— string building functionsgbrk.h
— grapheme-iteration functionsmbstring.h
— multibyte-string encoding, decoding, iteration, etc.rtype.h
— rune categorization à lactype.h
rune.h
— rune-constants, -macros, and -functions
Compilation
This library comes with a build script in the form of make.c
. To build
the library all you need is a C compiler. The build script will build a
static library called ‘librune.a’.
# Make sure to link with pthread
cc -lpthread -o make make.c
./make
If you want to build the library in release-mode (optimizations enabled),
simply pass the -r
flag to the build script:
./make -r
You can also pass the -l
flag to enable link-time optimizations:
./make -lr
Installation
There is no ‘intended’ way in which this library should be installed, used, and distributed. This library is primarily written for myself, and I prefer to vendor it in my projects. You may choose to install it as a shared and/or static library. You’re an engineer aren’t you? Figure it out.