ManlyMarco/ABMX

[KKS] KKSABMX can't support height changes due to "character changes" in KKS_CharaStudio.

leoftm opened this issue · 1 comments

I misplaced my post over there, sorry about that.

Environment
BepInEx 5.4.16 x64 + BepisPlugins r16.8.1 + Illusion Modding API KKSAPI v1.26
and
KKSABMX v4.4.4.0

For existing scene file,
The height scale is not applied to characters placed when "Character Change" is performed using a character card with a height scale other than 100.
In the case of "New Load", the height will be changed after loading.
If you use "add→character→change character" to replace an existing character, the overlay and MaterialEditor settings don't seem to be reflected, so this may not be an ABMX-specific problem.
If you use "add→character→load", the material is also applied.
Assuming it's not an ABMX issue in the first place, based on the other behaviors above, I'm sorry if I'm posting the issue in the wrong place.