ManlyMarco/UniversalUnityDemosaics

Adding Custom MozaicNameParts and Disabling Objects

zonde306 opened this issue · 0 comments

Some games use censored materials that aren't in the MozaicNameParts list, and there are other games where replacing a material still leaves a green rectangle.
Would it be possible to add profiles that allow adding customized materials to the MozaicNameParts list, as well as controlling whether or not the object is disabled directly (setting enabled to false)?