Hover option for all NPCs
Opened this issue · 2 comments
"Hover" option (with the option to choose how many blocks they hover in the air) for NPCs of all types, to give them the ability to actually fly.
Thanks for the feedback! Just to clarify: by "hover," do you mean that the entity should consistently stay a certain height above the ground?
So, even when moving over water, lava, or snow, it would "hover" above these surfaces rather than sinking into them?
This would require a different pathfinding logic, but it should be straightforward to implement.
Yeah! Absolutely. I'm creating fae NPCs using human models, and obviously they cannot fly, so I'm trying to find a work around. Having the ability to affect their "Y" level and have a checkmark with "no gravity" so they would stay at that Y level maybe would fix this issue? Or rather, just an option to allow them to hover however many blocks we want them to, so when they go over stairs, for example, they wouldn't walk up those stairs.
Additionally, for story creating, having a way to command an NPC to start flying or change their hover level via command would be especially helpful. That way we can make mages lift off the ground and begin to levitate while in battle, for example.
Additionally, do you think you'll eventually be able to offer support with Figura and various magic mods? I'd love to be able to have my NPC cast out a fire ball from one of the magic mods we use, Mine and slash. I understand that is not an easy task... But it would be extremely cool.