Promise after init()
Closed this issue · 1 comments
jonaswebdev commented
This promise didn't resolve and the addEventListener
didn't work properly
// Init
sc.init().then(() => {
sc.canvas.addEventListener('scratch.move', () => {
let percent = sc.getPercent().toFixed(2)
console.log(percent)
})
}).catch((error) => {
// image not loaded
alert(error.message);
});
Except if I put the addEventListener
alone, out from the promise:
sc.canvas.addEventListener('scratch.move', () => {
let percent = sc.getPercent().toFixed(2)
console.log(percent)
})
jonaswebdev commented
never mind, sorry