mirror_y=True in lvgl_esp32.Display
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robmaster2016 commented
display = lvgl_esp32.Display(
spi=spi,
width=240,
height=240,
swap_xy=False,
mirror_x=False,
mirror_y=True,
invert=True,
bgr=False,
reset=48,
dc=38,
cs=12,
pixel_clock=20_000_000,
)
display.init()
When I activate mirror_y I have graphic glitches. Everything else works.
Best regards
Rob