MattGuerrette's Stars
google/googletest
GoogleTest - Google Testing and Mocking Framework
nothings/stb
stb single-file public domain libraries for C/C++
pybind/pybind11
Seamless operability between C++11 and Python
vurtun/nuklear
A single-header ANSI C gui library
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
LibreSprite/LibreSprite
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
CGAL/cgal
The public CGAL repository, see the README below
fpillet/NSLogger
A modern, flexible logging tool
KhronosGroup/MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
opengl-tutorials/ogl
mas-bandwidth/yojimbo
A network library for client/server games written in C++
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
recp/cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
KhronosGroup/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Kitura/BlueSocket
Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.
Jorgen-VikingGod/Qt-Frameless-Window-DarkStyle
simple MainWindow class implementation with frameless window and custom dark style. It adds also support for titlebar and buttons (minimize, maximize, close)
cginternals/glbinding
A C++ binding for the OpenGL API, generated using the gl.xml specification.
progschj/OpenGL-Examples
A collection of simple single file OpenGL examples
GPUOpen-Archive/Anvil
Anvil is a cross-platform framework for Vulkan
seanchas116/qtimgui
Qt (QOpenGLWidget / QOpenGLWindow) backend for ImGui
wjakob/tbb
Intel TBB with CMake build system
nvpro-samples/gl_vk_threaded_cadscene
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
SaschaWillems/SPIRV-VSExtension
SPIR-V extension for Visual Studio
thirddegree/Hatchit
A Free and Open Source 3D Game Engine written in C++
kcat/alure
Alure is a utility library for OpenAL, providing a C++ API and managing common tasks that include file loading, caching, and streaming
Pinsius/PinGUI
C++/SDL2/OpenGL GUI library
FOSSRIT/charsheet
Generate a developer character sheet based on external metrics.