MattGuerrette's Stars
glfw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
libsdl-org/SDL
Simple Directmedia Layer
apple/pkl
A configuration as code language with rich validation and tooling.
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
sparkle-project/Sparkle
A software update framework for macOS
paceholder/nodeeditor
Qt Node Editor. Dataflow programming framework
microsoft/plcrashreporter
Reliable, open-source crash reporting for iOS, macOS and tvOS
zrythm/zrythm
a highly automated and intuitive digital audio workstation - official mirror
dougbinks/enkiTS
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
microsoft/cppwinrt
C++/WinRT
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
zeux/volk
Meta loader for Vulkan API
stclib/STC
A modern, user friendly, generic, type-safe and fast C99 container library: String, Vector, Sorted and Unordered Map and Set, Deque, Forward List, Smart Pointers, Bitset and Random numbers.
iwasrobbed/Objective-C-CheatSheet
A quick reference cheat sheet for common, high level topics in Objective-C.
Rezonality/zep
Zep - An embeddable editor, with optional support for using vim keystrokes.
albertodemichelis/squirrel
Official repository for the programming language Squirrel
BobLChen/VulkanDemos
Some simple vulkan examples.
gamecreature/QtAwesome
QtAwesome - Font Awesome for Qt Applications
brackeen/glfm
OpenGL ES and input for iOS, tvOS, Android, and WebGL
microsoft/glTF-SDK
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
ebassi/graphene
A thin layer of graphic data types
metal-by-example/metal-spatial-rendering
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
warrenm/GLTFKit2
A glTF 2.0 asset loader and exporter for Objective-C and Swift.
herrnst/impulsetracker
Fork/clone of https://bitbucket.org/jthlim/impulsetracker // Full source code for Impulse Tracker, including sound drivers, network drivers, and some supporting documentation // IMPORTANT: This is neither the official repository (upstream at bitbucket.org appears deleted by now!) nor hosted or owned by Jeffrey Lim!
LMP88959/PL3D-KC
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
metal-by-example/fontstash
Light-weight online font texture atlas builder
walbourn/directxmathtest
Tests for DirectXMath
annell/octree-cpp
C++ Oct-/Quadtree header only library, bring your own vector class
dustin-biser/D3D12-Demos
A collection of demos showcasing various aspects of the DirectX 12 API.