Lag on single player??
lSherozl opened this issue · 1 comments
Expected Behavior
The game to run more smoothly with roadrunner
Actual Behavior
Replace this text with what actually happened.
Lots of lag in single player
Okay so I ran a spark profiler and it seems this mod is second in terms of causing lag, if you don't mind reading this spark and letting me know what is causing the lag in single player https://spark.lucko.me/X6dV4ZxJ8x
The reason RoadRunner comes second here is because it either outright replaces or injects to a lot of vanilla code, to the point where it will actually be blamed for a lot of "lag" related to vanilla code (for example, the top "offender" here is related to block collisions). Most of these are perfectly normal contributions to tick time, though the getChunk
calls in there seem to be... awfully slow, which may be on our end, but should be investigated separately