Maxlego08/zMenu

[feature request] The possibility to switch an item for another if the action fails.

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The possibility to switch an item for another if the action fails.

For example:

I'm creating a shop where I sell a stone that costs $30.
By clicking on it, if I don't have enough money, the item becomes a barrier (or another item defined by the admins) for a few moments and then turns back into the stone.