Wrong collision boxes when loading new level
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MaxwellSalmon commented
Sometimes the collision boxes on newly generated levels are wrong. This only happens after the first generated level. No idea what is going on yet.
MaxwellSalmon commented
It should be fixed now. I believe it was because I only updated the collision boxes, if a level had a different amount of tiles than the previous one. In rare cases, they would have the exact same amount of tiles.