Maybeenaught/BeatBox

Slider values should map to behavior, not numbers

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The indexMultiplier and heightDivider sliders should keep the same range of values, but the min and max should be flipped. This will cause the fractals to become more erratic when the indexMultiplier is turned up (similar to the angleModifier slider behavior), and will cause the fractals to move towards each other when the heightDivider slider is turned up.